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object AsyncRenderComet

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  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  3. final def ==(arg0: Any): Boolean
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  4. final def asInstanceOf[T0]: T0
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  5. def asyncRender(renderFunction: () ⇒ JsCmd): Box[Unit]

    Render the given function on a separate thread and send the resulting JavaScript to the current page when the function completes.

    Render the given function on a separate thread and send the resulting JavaScript to the current page when the function completes. Wraps the function so that it is executed in the current request and session context.

    Returns a Failure if something went wrong with setting up the asynchronous render.

  6. def asyncRenderDeferred(renderFunction: () ⇒ JsCmd): Box[Unit]

    Similar to asyncRender, but any wrapping of the function in a request context is expected to be done before renderFunction is passed to this, while asyncRender takes care of the wrapping for you.

  7. def clone(): AnyRef
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    protected[java.lang]
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    @throws( ... )
  8. def completeAsyncRender(command: JsCmd): Box[Unit]

    If you're going to be managing the asynchronicity of the render externally (e.g., with futures), call this when you're ready to render your results and the rendering will be sent down to the client.

    If you're going to be managing the asynchronicity of the render externally (e.g., with futures), call this when you're ready to render your results and the rendering will be sent down to the client.

    When possible, prefer the use of the lazy snippet, the asyncRender function, or the CanBind implicits for Future and LAFuture.

    Returns a Failure if something went wrong with looking up the asynchronous renderer.

  9. final def eq(arg0: AnyRef): Boolean
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  10. def equals(arg0: Any): Boolean
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  11. def finalize(): Unit
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    @throws( classOf[java.lang.Throwable] )
  12. final def getClass(): Class[_]
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  13. def hashCode(): Int
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  14. final def isInstanceOf[T0]: Boolean
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  15. final def ne(arg0: AnyRef): Boolean
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  16. final def notify(): Unit
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  17. final def notifyAll(): Unit
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  18. def setupAsync: Box[Unit]

    If you're going to be managing the asynchronicity of the render externally, make sure to call this so that the async plumbing will be set up on the page when it gets sent down.

    If you're going to be managing the asynchronicity of the render externally, make sure to call this so that the async plumbing will be set up on the page when it gets sent down.

    When possible, prefer the use of the lazy snippet, the asyncRender function, or the CanBind implicits for Future and LAFuture.

    Returns a Failure if something went wrong with setting up the asynchronous render.

  19. final def synchronized[T0](arg0: ⇒ T0): T0
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  20. def toString(): String
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  21. final def wait(): Unit
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    @throws( ... )
  22. final def wait(arg0: Long, arg1: Int): Unit
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  23. final def wait(arg0: Long): Unit
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